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Showing posts with label E-Commerce Solution. Show all posts
Showing posts with label E-Commerce Solution. Show all posts

Thursday, March 27, 2014

What's Oculus VR, and why did Facebook pay $2B for it?


Oculus makes a virtual reality headset which covers users' eyes and immerses them in a virtual environment that responds to their head movements. Facebook said its focus is on investing in the product for the future.

CNN) -- On the surface, Facebook's $2 billion purchase of Oculus VR, which develops virtual-reality technology, doesn't make a lot of sense.
Facebook is a social network. Oculus makes gear that enhances video gaming. How is this awkward marriage going to work?
Maybe it won't: Facebook moms and Millennial gamers are an uneasy mix. Then again, this may be a savvy bet by Facebook CEO Mark Zuckerberg on the long-term future of how we communicate.
Either way, there's a lot of confusion surrounding this deal. So let us break down what Oculus VR does and why Facebook wanted it so badly.
What is Oculus VR?
Based in Irvine, California, Oculus (rhymes with "octopus," sort of) is a young company founded by Palmer Luckey, who designed its core product -- the Oculus Rift headset -- as a 20-year-old engineer at the University of Southern California.
In the hopes of raising $250,000 to make a few hundred headsets for diehard enthusiasts, Luckey launched a Kickstarter project in 2012. He hit that goal in four hours and within a month had raised nearly $2.5 million.
Early prototypes of the Oculus Rift soon drew raves at tech conferences. Gaming legend John Carmack, the lead programmer of pioneering games like "Doom" and "Quake," came aboard last year as Oculus' chief technology officer. And both CNN and Timehonored the Rift in 2013 as one of the top inventions of the year.
Developer versions of the headsets began rolling out to Kickstarter backers and others last spring. A consumer version is expected sometime later this year.
How does the Oculus Rift work?
The headset, which looks like something a skier or scuba diver might wear, fits snugly over the wearer's face and is paired with headphones. A high-definition 3-D display immerses you in an interactive world -- a medieval village, a tropical jungle, a jet's cockpit -- which you navigate with the help of a game controller.
Maisie Williams wears an Oculus Rift headset during a \
Maisie Williams wears an Oculus Rift headset during a "Game of Thrones" exhibit this month at South by Southwest.
The goggles come packed with an extra-wide field of view, accelerometer, gyroscope and compass to track the position of your head and sync the visuals to the direction where you are looking. This technology has allowed Oculus to improve on the sometimes jerky visuals of other virtual-reality systems.
Those who have demoed the headset say it feels so real they have flinched involuntarilyat perceived dangers. Reviewers have been wildly enthusiastic, inspiring such breathless headlines as "Mere Words Can't Do Justice To How Awesome The New Oculus Rift Gaming Headset Is" and "I Wore the New Oculus Rift and I Never Want to Look at Real Life Again."
Why did Facebook buy the company?
This is the big question. Given the potential demand for the Oculus Rift when it hits the market, Facebook may view Oculus purely as a new stream of revenue. Some observers suggest the purchase is an attempt to inject some futuristic cool into an aging social-media company that's falling out of favor with young users.
By buying Oculus, Facebook also is betting that the next tech wave could be ruled by wearable devices -- a similar path being trod by Google, with its Glass eyewear, and Samsung, with its Galaxy Gear smartwatch.
"After games, we're going to make Oculus a platform for many other experiences," said Zuckerberg in a post announcing the purchase. "Imagine enjoying a courtside seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.
"This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures."
The Oculus Rift, however, remains an immersive but isolating experience -- it's not clear how Facebook would integrate social functions into a Rift game, or whether users would even want that.
How might Facebook use Oculus?
Oculus believes that over the next 10 years, virtual reality will become ubiquitous and affordable. Future technology could potentially allow two Oculus wearers to interact with each other in a virtual world -- like Skype on steroids.
"You start to realize how big this could be if you can see someone else, and you can actually look at them and your brain believes they're right in front of you, not through a screen," Oculus CEO Brendan Iribe told reporters in a conference call, as reported by Fortune.
So, yes, the Oculus Rift might be a real-world step toward the "Star Trek" Holodeck, a chamber which can simulate any environment. Instead of messaging your old college pals through Facebook, why not meet them for a virtual hike through the Grand Canyon?
"You get the goosebumps," Iribe continued. "You see how big this could be, and how social it is, and the impact it could have on other industries."
Still, however, some observers remain skeptical.
"The real question is: Does Mark Zuckerberg actually believe that Facebook's aging user base is going to be enthusiastic about the notion of a virtual social experience?" wrote Eric Mack for Forbes.
"While I'm sure that Facebook would love to integrate virtual reality gaming and chats with doctors on the other side of the world into its platform," Mack added, "could part of the calculus also be to hedge against the day that the era of the social network as we know it becomes totally played out?"
Source: CNN
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CHOOSING THE RIGHT PAYMENT SYSTEM FOR YOUR E-COMMERCE STORE"""

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Your business has many moving parts. Marketing, advertising, product development, logistics, and administration are just a few of the components that must be handled with care in order to build a successful online store. For many of these, you likely have a grasp on what makes them tick, but one aspect of eCommerce that goes largely misunderstood, however, is the payment system.
Choosing the right payment method depends on a number of factors. The most obvious of which is cost and ease of implementation. But the internal benefits of your choice are less important than the external benefit you provide to your customers.
When customers make a purchase, they experience a number of fears. From deciding whether the site is trustworthy to battling buyer’s remorse, your role in this experience is to allay their concerns. One primary way to accomplish this is with an easy payment system, run through a trustworthy vendor. This is a primary reason for selection of the following options.

merchant accounts

For many businesses, this is the only option. And while not technically correct, the benefits may merit so. Native transaction pages backed by the trustworthiness inherent in being an official vendor is the industry standard for payment in online retail. Coupled with the guidance provided by the experts at one of the largest financial figureheads in the world, it’s easy to see why so many opt for merchant accounts.
The downsides, however, can provide real challenges for small businesses. Unlike the options that follow, setting up a merchant account is not an easy process, requiring a great deal of verification and shopping around for an “acquirer” with reasonable transaction rates. Furthermore, paying on your site, whether on desktop or mobile, will require entering card information, which can be a sale-ending hassle on mobile phones with small keyboards.

google wallet

Of the myriad vendors in the online world, Google’s name carries particular weight, and for good reason. Their track record of innovation and enabling online activity (to the benefit of their own services of course) have been driving forces behind the creation of Google Wallet, and this reputation precedes itself. Customers who purchase through Google Wallet will have the comfort of knowing their payment is being handled by a trustworthy source, and this level of comfort leads to higher conversion rates.
The features of Google Wallet are manifold. Customers are likely to have a Google account and, as long as their card is set up in the system, transactions are a breeze. Wallet’s 2-click mobile transaction system is a particular boon in a device context that’s frequently lamented for its difficult payment process. Additionally, you can upgrade to Google Offers to distribute savings across Google’s ubiquitous channels.
The downside to the system is the requirement of a Google account with a connected card. The requirement of setting up an account can be viewed as an unwelcome additional investment in the transaction process. For repeat, established customers, this may not be viewed as an issue. But for the new and wary, it can be a deal-breaker.

paypal

PayPal is an obvious choice when the conversation of payment systems arises. Its reputation over years of service inspires the needed confidence in buyers that drives conversion, and its function as an all-encompassing business account and payment system can help small businesses keep their personal finances separate.
The downside, however, is cost. A standard account (free) allows customers to make purchases through the system, but transactions are completed on a PayPal page. This departure from your established trusted site can leave some buyers feeling uneasy. In addition, transaction fees of 2.7% + $0.30 can add up quickly if you’re making a lot of sales.
However, the innate benefits of the system make it worth the choice. The biggest benefit lies in the fact that customers don’t need a PayPal account to complete a transaction, which alleviates the feeling of undesired commitment. Coupled with the Square-esque card-reader (included free) and the absence of cancellation fees or long-term contracts, selecting a new service in the event of dissatisfaction is a snap.
As you can see, choosing the right payment system depends on a number of factors. In doing so, your business must weigh the convenience provided by the system, both internally and externally, against the implicit trust communicated by the system used. Evaluate your individual needs and make the choice that best suits your circumstances, and your sales conversion, and customer confidence, will reap the benefits.
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